What is a condition node?

A standard node with one input and true/false outputs

A condition node is where your graph makes a decision. It checks something about a record and sends the flow one way if it’s true, another way if it’s not.

Yes or no, then branch

A condition tests a value – is this column equal to something, greater than a number, non-empty? – and produces an outcome. That’s what its two outcome sockets are for:

  • Success – the path taken when the condition is met.
  • Fail – the path taken when it isn’t.

Wire each path to what should happen in that case: show a block on success, substitute a default on fail, apply one style or another. Under the hood those success and fail sockets carry data – it’s the same content flowing – but they’re drawn separately so you can branch clearly.

What you can do with it

  • Show or skip an element depending on a column.
  • Choose between two styles or two values.
  • Gate an entire downstream section on a record’s data.

Conditions are how "put this value here" becomes "put this value here, but only when…".

When yes/no isn’t enough

Plenty of decisions have more than two answers – a category that could be any of several, a status with multiple states. For those, a single success/fail split isn’t enough, and you reach for a dynamic condition.

Next

Handle decisions with more than two outcomes: Dynamic Conditions

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Node Editor · Last updated 1 month ago

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